Erica Grenci
Erica Grenci
3D Artist at Michael Graves Tech
New Jersey, United States

Summary

3D Artist with a demonstrated history of working in the architecture and game industry. Skilled in 3ds Max, V-Ray, Lumion, ZBrush, Quixel, Adobe Creative Suite and Unreal Game Engine 4. Experienced in creating virtual reality experiences for the HTC Vive using Unreal Game Engine. Design professional with a Bachelor of Arts - Computer Animation: Specializing in Video Game Animation.

Resume PDF

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Skills

Concept ArtMatte PaintingRendering3D Modeling3D VisualizationTexturingvirtual reality

Software proficiency

3ds Max
3ds Max
V-Ray
V-Ray
ZBrush
ZBrush
Megascans
Megascans
Mixer
Mixer
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
After Effects
After Effects
Photoshop
Photoshop

Experience

  • 3D Visualization Artist at Michael Graves Architecture and Design - Full Time
    New Jersey, United States of America
    September 2018 - Present

    Create photo-realistic renderings of interiors and exteriors using 3ds Max

    Render still images and VR 360 images using V-Ray

    Design virtual reality experiences for the HTC Vive using Unreal Game Engine

    Composite renderings using Adobe Photoshop

    Create PBR Shaders for use in Unreal Game Engine

  • 3D Artist at Self Employed - Freelance
    May 2018 - Present

    Create 3D models and materials for advertising, gaming, and film industries. Ensure products work across multiple platforms including Unreal Game Engine and Unity 3D.

    Video Game- Gameloft Montreal, Zero Games, Loki Studio, Dodi Game Studios, DMS -Digital Mind Soft, Ntonic Games, Xreal Games, Big Rook Games, Pixel Forest Games, Dogwood Gaming, Xform Games, Tokkun Studio, Brutal Render, Cortex Studio, Spektral Studios, Lilith Games, Atomic Wolf Games, VaRc.Life, Alife Studio, Manyisa Studios, TeamKill Media, Panteon Software, Geta Game Studios, Stormjar Games, Sim Works Studios, nCore Games, VR2ality Infotech, Studio Hoppe, Serious VR

    Advertising - Young Gun Motion, Zio Visuals, istudio8, N7 Creative, Green Light Interactive Studios, VLT Media, Run Multimedia, Graphix Main LLC., Monarch 3D, EXE Productions, MZS Creations, Animate Me Too, Pipe-Studio, PI-Labs, Zahir Creatives, HMX Media, VRendex

    Film - Realm Pictures, CGO Studios, Stetson Studios LLC, Venky Studios, West Side Story LLC, Lumina Visual, Jolly Studios, Kinter Media, Corvo Studios, Courtroom Animation, Eye One Studio, Ink and Light Films, J.R Saint Films, Ness Graphics, Tigrelab, OLM Digital, Brothers Pictures, Tragicom Studios, Splitbite Caleo, Inversion Studios, Winter Forge Studios

  • 3D Artist at Epoch Games - Freelance
    North Carolina, United States of America
    June 2018 - August 2018

    Modeled 3D characters from concept art

    Sculpted high poly models using Zbrush

    Created low poly models within polygon limits for use in Unreal Game Engine

    Created textures and bakes using substance painter